O uso de visão computacional para o controle de um manipulador robótico

Registro completo de metadados
MetadadosDescriçãoIdioma
???dc.contributor.advisor???: dc.contributor.advisorBarbosa, Marco Antonio de Castro-
???dc.contributor.advisor???: dc.contributor.advisorAssis, Gilda Aparecida de-
Autor(es): dc.contributor.authorSantos, Eduardo dos-
Data de aceite: dc.date.accessioned2015-08-19T18:10:25Z-
Data de aceite: dc.date.accessioned2017-03-17T14:41:56Z-
Data de disponibilização: dc.date.available2015-08-19T18:10:25Z-
Data de disponibilização: dc.date.available2017-03-17T14:41:56Z-
Fonte completa do material: dc.identifierhttp://repositorio.roca.utfpr.edu.br/jspui/handle/1/4066-
???dc.identifier.citation???: dc.identifier.citationSANTOS, Eduardo dos. O uso de visão computacional para o controle de um manipulador robótico. 2014. 60 f. Trabalho de Conclusão de Curso (Graduação) - Universidade Tecnológica Federal do Paraná, Pato Branco, 2014.pt_BR
Fonte: dc.identifier.urihttp://www.educapes.capes.gov.br/handlecapes/171546-
Resumo: dc.description.abstractRobotic manipulators can support the automation of industrial processes, and due to this, they became broadly used in robotics, which also encourages research in the field. Currently, the majority of the robotic manipulators are limited to sequential movements whose control mesh is directly structured by the engineer. Any changes in its workstation can lead to problems, and a major challenge in this area has been making the manipulator capable of perceiving changes in the real environment and make decisions about which action will be held, based on the information collected in the physical environment. In this context, a simple computational strategy game between the robotic manipulator and a human player was developed, which integrates computer vision for the identification of objects and its location in space and inverse kinematics so that the manipulator can carry out the movements correctly. The adopted computer vision solutions were the color-based segmentation to distinguish the objects of interest. For the moving of the manipulator a fixed root point (anchor point) was adopted in the board, so that all the positions were calculated from that anchoring point.pt_BR
Palavras-chave: dc.subjectRobôs - Sistemas de controlept_BR
Palavras-chave: dc.subjectProcessamento de imagenspt_BR
Palavras-chave: dc.subjectAutomaçãopt_BR
Palavras-chave: dc.subjectRobots - Control systemspt_BR
Palavras-chave: dc.subjectImage processingpt_BR
Palavras-chave: dc.subjectAutomationpt_BR
Título: dc.titleO uso de visão computacional para o controle de um manipulador robóticopt_BR
Tipo de arquivo: dc.typeoutropt_BR
Aparece nas coleções:Repositorio Institucional da UTFPR - RIUT

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