The Nano MOOC Experience of higher education teachers: the case of active and gamified course

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MetadadosDescriçãoIdioma
Autor(es): dc.creatorAfonso, Ana Paula-
Autor(es): dc.creatorMorgado, Lina-
Autor(es): dc.creatorMendes, António Quintas-
Data de aceite: dc.date.accessioned2025-08-21T15:10:37Z-
Data de disponibilização: dc.date.available2025-08-21T15:10:37Z-
Data de envio: dc.date.issued2025-07-25-
Data de envio: dc.date.issued2025-07-25-
Data de envio: dc.date.issued2025-07-15-
Fonte completa do material: dc.identifierhttp://hdl.handle.net/10400.2/20116-
Fonte: dc.identifier.urihttp://educapes.capes.gov.br/handle/10400.2/20116-
Descrição: dc.descriptionThe NOOC Active and Gamified Learning, developed by Universidade Aberta (Portugal) within the European ENID-Teach project [1], aims to strengthen faculty competencies in active learning and gamification. This study assesses participants' satisfaction regarding the NOOC’s structure, content, methodology, technology, and overall learning experience. This presentation reports preliminary findings from feedback from Portuguese-speaking participants, primarily higher education teachers, gathered through interviews. Descriptive statistical analysis identified satisfaction trends and areas for future improvement. Results show high satisfaction levels: 90% rated the structure and content as “Excellent.” Didactic resources, content coherence, and instructor performance received similarly positive evaluations.-
Descrição: dc.descriptionENID-Teach Erasmus + 2021-1-ES01-KA220-HED-000027551-
Formato: dc.formatapplication/pdf-
Idioma: dc.languageen-
Publicador: dc.publisherIATED-
Relação: dc.relationENID-Teach Erasmus + 2021-1-ES01-KA220-HED-000027551-
Relação: dc.relationhttps://library.iated.org/view/AFONSO2025NAN-
Direitos: dc.rightshttp://creativecommons.org/licenses/by/4.0/-
Palavras-chave: dc.subjectOpen and Distance Education-
Palavras-chave: dc.subjectMOOC design-
Palavras-chave: dc.subjectNOOC-
Título: dc.titleThe Nano MOOC Experience of higher education teachers: the case of active and gamified course-
Aparece nas coleções:Repositório Aberto - Universidade Aberta (Portugal)

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