Instructional design models for immersive virtual reality: a systematic literature review

Registro completo de metadados
MetadadosDescriçãoIdioma
Autor(es): dc.creatorCastelhano, Maria-
Autor(es): dc.creatorMorgado, Leonel-
Autor(es): dc.creatorPedrosa, Daniela-
Data de aceite: dc.date.accessioned2025-08-22T11:53:00Z-
Data de disponibilização: dc.date.available2025-08-22T11:53:00Z-
Data de envio: dc.date.issued2023-12-10-
Data de envio: dc.date.issued2023-12-10-
Data de envio: dc.date.issued2023-10-
Data de envio: dc.date.issued2023-12-10-
Fonte completa do material: dc.identifierhttp://hdl.handle.net/10400.2/15232-
Fonte: dc.identifier.urihttp://educapes.capes.gov.br/handle/10400.2/15232-
Descrição: dc.descriptionThe emergence of accessible virtual reality headsets in the past decade multiplied educational uses of immersive virtual reality. Higher education, in particular, has seen many such reports emerge. However, there are scarce frameworks for higher education professionals to plan and deploy immersive virtual reality within their pedagogical practice. To attain a perspective on this field, we conducted a systematic literature review using SCOPUS search, focusing on Instructional Design Models for Immersive Virtual Reality in online Higher Education. This review aimed to provide a comprehensive overview of these models, their respective phases, and distinctive characteristics. The review identified two categories of Instructional Design Models for Immersive Virtual Reality in Higher Education: 1) Models specific to such contexts, with aspects such as managing immersion time or providing prior contact with the immersive environment; 2) Models developed for other contexts and adapted to immersive virtual reality, addressing aspects such as the importance of creating objectives, assessment elements, or defining resource purpose. We conclude that current instructional models used for immersive virtual reality in higher education lack the combination of the overall pedagogical concerns with the specific ones for immersive virtual reality. Thus, we recommend further research to develop instruction models that combine both aspects of learning design concerns.-
Descrição: dc.descriptionThis work was funded by the European Commission, under project REVEALING – Realisation of Virtual reality Learning environments (VRLEs) for Higher Education – Erasmus+ / Cooperation Partnerships 2021-1-DE01-KA220-HED-000032098. We also extend our thanks to all collaborators and partners involved. D. Pedrosa expresses gratitude to the Foundation for Science and Technology (FCT) and CIDTFF for their support under the Scientific Employment Stimulus 2017, within the framework of project CEECIND/00986/2017, as well as project UID/CED/00194/2020.-
Descrição: dc.descriptioninfo:eu-repo/semantics/publishedVersion-
Formato: dc.formatapplication/pdf-
Idioma: dc.languageen-
Publicador: dc.publisherInstituto Politécnico de Setúbal-
Palavras-chave: dc.subjectInstructional models-
Palavras-chave: dc.subjectInstructional frameworks-
Palavras-chave: dc.subjectImmersive virtual reality-
Palavras-chave: dc.subjectVR-
Palavras-chave: dc.subjectOnline higher education-
Título: dc.titleInstructional design models for immersive virtual reality: a systematic literature review-
Aparece nas coleções:Repositório Aberto - Universidade Aberta (Portugal)

Não existem arquivos associados a este item.