Crossing boundaries with Geodromo: an interactive cross-media experience

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MetadadosDescriçãoIdioma
Autor(es): dc.creatorBidarra, José-
Autor(es): dc.creatorMartins, Olímpio-
Data de aceite: dc.date.accessioned2025-08-21T15:23:40Z-
Data de disponibilização: dc.date.available2025-08-21T15:23:40Z-
Data de envio: dc.date.issued2023-07-24-
Data de envio: dc.date.issued2023-07-24-
Data de envio: dc.date.issued2009-
Fonte completa do material: dc.identifierhttp://hdl.handle.net/10400.2/14590-
Fonte: dc.identifier.urihttp://educapes.capes.gov.br/handle/10400.2/14590-
Descrição: dc.descriptionIn this paper we present Geodromo, a prototype of an educational multimedia system, part of the Portuguese Ciência Viva (Live Science) education program, aimed at young people and designed with innovative characteristics. The project is based on a robotic multimedia simulator platform and an online puzzle game aimed at teaching Geology, Climate, Biology and Archeology associated with a Portuguese National Park. The development of the prototype was challenging as it was intended to uphold the interweaving of multimedia events with online resources, based on research that promotes the design of emotional and cognitive factors in educational communications. One of the main concerns was the analysis and study of some pedagogical issues in order to make the project sustainable. Whatever the scientific relevance of the topics and the inherent techno-cultural appeal of the project, the aim was to bring students closer to an “undercover” reality, as authentic as it gets with digital media, and allow for them to convey emotions naturally. We found these to be major success factors in the establishment of an effective relationship between the technology and the pedagogy required to study those particular science topics.-
Descrição: dc.descriptioninfo:eu-repo/semantics/publishedVersion-
Formato: dc.formatapplication/pdf-
Idioma: dc.languageen-
Publicador: dc.publisherIADIS-
Palavras-chave: dc.subjectEducational multimedia-
Palavras-chave: dc.subjectExploratory learning-
Palavras-chave: dc.subjectRobotic simulator platform-
Palavras-chave: dc.subjectEducational games-
Título: dc.titleCrossing boundaries with Geodromo: an interactive cross-media experience-
Aparece nas coleções:Repositório Aberto - Universidade Aberta (Portugal)

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