CREATION OF A PROCEDURAL NARRATIVE WITHIN THE FICTIONAL UNIVERSE OF DC COMICS (Atena Editora)

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MetadadosDescriçãoIdioma
Autor(es): dc.contributor.authorANDRADE, LEONARDO ANTONIO DE-
Autor(es): dc.contributor.authorCONTARTESI, FELIPE-
Autor(es): dc.contributor.authorVIEIRA, ANTONIO-
Data de aceite: dc.date.accessioned2022-04-07T16:24:37Z-
Data de disponibilização: dc.date.available2022-04-07T16:24:37Z-
Data de envio: dc.date.issued2022-04-01-
Fonte: dc.identifier.urihttp://educapes.capes.gov.br/handle/capes/701079-
Resumo: dc.description.abstractThe generation of narratives from procedural methods is one of the paradigms present in digital media in our contemporaneity. In the present work, superhero narratives were analyzed and mapped, in order to create a procedural method that can autonomously generate a narrative within the fictional universe of DC Comics from the 1980s, present in comics and RPG books by Mayfair Games publisher. Based on the work of the narrative structuralist Vladimir Proop, a set of parameters was created for the composition of a procedural function for the definition of narratives within the aforementioned universe. To validate the method, a narrative was generated that was tested with representational game mechanics. The results of the experiment carried out showed the potential of the method, which can be used in other scenarios and with other databases to generate narratives.pt_BR
Idioma: dc.language.isoenpt_BR
Palavras-chave: dc.subjectNARRATIVEpt_BR
Título: dc.titleCREATION OF A PROCEDURAL NARRATIVE WITHIN THE FICTIONAL UNIVERSE OF DC COMICS (Atena Editora)pt_BR
Tipo de arquivo: dc.typelivro digitalpt_BR
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